A hero's journey is series of multiple steps a generic hero takes throughout the story. This includes existing in an ordinary world, getting a call to adventure, refusing the quest, accepting the call, entering the unknown, etc. I thought the refusal to accept the quest was the most significant. This adds more realism to the character because it is natural for anyone to fear the unknown at first.
Refusing the accept the call encourages the audience to relate with the character as well as support the character to accept the call.
Refusing the accept the call encourages the audience to relate with the character as well as support the character to accept the call.
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